Describe your game in a tweet.
Urgent Ice is a fast-paced, arctic-themed, 2.5D action game where players seek to reach the top of an icy wall to signal for help. Players will have to climb the ice wall and avoid both the hostile environment and the hostile creatures that live on the mountain. Players will always be in a state of perpetual motion, where the environment design and player movement seamlessly intertwine, and the icy conditions will always push the player to keep on the move.
What inspires you to make games?
I really enjoy making games because it makes me study the world around me and to draw inspiration from many different areas of life. I feel that creating virtual worlds makes me appreciate the one I’m currently living in more.
What’s the best thing about making a game?
For me, I feel really proud when everything starts to work, and all those ideas and plans are brought to life. However, I also really enjoy the collaboration process when ideas are born; it’s cool seeing what other people can come up with and how these plans grow and evolve into something bigger and better.
What advice would you give to aspiring game makers?
I’d say it’s important to have a wide palette of games you like to play (or at least know of) because it’s an important tool to use when figuring out what your game is (and isn’t). I’d always say manage crunch effectively (no 100-hour work weeks, please don’t die).