Festival Program and Panel Schedule now Available!

With the festival only a few days away we’re happy to be able to release the official program, and announce the schedule of panels! You can download the official program here (complete with all the games, panels, badge quest details, map and all the other fun things), or pick up a print copy on the day. We are also excited to announce that Auslan Interpreters will be present at all Panels during the event; for more details on this, plus more information on accessibility for the event head to the official announcement here.



The panels were extremely popular in 2014, so this year we’ve built on that success with an expanded line up, and panels covering a range of topics.

Panelists at the 2014 FestivalAll panels will be held in the Supper Room, which is adjacent to the main festival hall. Attendees are asked to be seated 5-10 minutes before the advertised start time to help ensure all panels run to schedule. Panelists will speak for approximately 40-45 minutes, with 10-15 minutes of Q&A time.

Can’t make it to the festival? Not to worry, our panels will all be recorded this year! They’ll be available via the website in the following weeks, so stay tuned for more details.



For many of us, gaming has been a lifelong passion, and our childhoods are filled with fond memories of couch battles with our families and friends. Kids love games just as much as adults, but it can be difficult to navigate the different platforms, genres and age ratings (among other things) when looking for games to be played by, or with children. Our panelists will discuss what to look for when choosing games for kids, and the role of parents in game play. We’ll also hear from developers about making games for kids, and getting them involved in making games too!


Luke Brook
– Lecturer in Game Design & Culture at ECU, PhD candidate, award winning game developer and father of four.
Mike Browner – 10 years experience in retail games management, avid gamer and former President of Wai-Con.
Anthony Sweet – Lead Designer on Star Hammer: The Vanguard Prophecy, the man behind Handwritten Games, former General Manager of Let’s Make Games, and parent.
Karen Wellington – Project and Program Manager at the Fogarty Foundation, coordinator of CoderDojo WA.


11:45AM – THE PAGE

The Page is a casual, monthly meet up for interactive writers, game designers, screenwriters, narrative mechanics and aspiring writers. This month The Page will be sharing their discussion at the Perth Games Festival, so come join the conversation and talk all things games and writing with us!

Brad Power – Lecturer in Game Art and Design at Murdoch University, game developer at his independent studio Rockethands.
Anthony Sweet – Lead Designer on Star Hammer: The Vanguard Prophecy, the man behind Handwritten Games, former General Manager of Let’s Make Games and parent.
Ben White – A regular of The Page with a keen interest in game narrative, currently studying Game Design through OUA.
Leah Hayward-Crichton – Geologist and attendee of The Page who loves writing and game narrative.



More people are playing and making games than ever before, and as the community has grown so too has the call for games that represent a wide range of human experience. This panel explores the importance of diversity in games, with discussion of ways developers can make more representative games, of how both players and game makers can be supportive of diverse voices, and will include examples of games featuring positive identity representations. Our panelists will speak from a wide range of perspectives, including disability, the LGBTIQ spectrum, and culturally diverse backgrounds.


Sophie Ambrose
– Former Mathematician and Science Communicator, game developer at Spiral Atlas Games with an interest in game accessibility and representation of diverse character identities and relationships.
Alexandra Helens – Studying a Bachelor of Computer Science at ECU, member of CASSA (Computer and Security Student Association), keen gamer and supporter of women in games.
Christian Kurt Mendoza – Events admin for Perth Gaymers group, Pictionary champ and Dungeon Master who hopes to see more diversity and inclusiveness in games and gaming communities.
Hien Pham – Currently studying Animation at ECU, aspiring game developer with an interest in culturally diverse LGBTIQ characters in games and comics.



A conversation between Amani Naseem and Dr. Kate Raynes-­Goldie

The future of digital games is now. As augmented reality, mixed reality and virtual reality devices launch as consumer products over the next few years, video games are no longer going to be just on the screen-they will be unleashed into the real world, turning our everyday world into a gaming platform. While this may sound like the future, pervasive, experimental and physical world game designers have been working in this space for years. Join two of these designers, Amani Naseem and Dr. Kate Raynes­-Goldie for a conversation about their work and what they think some of these new augmented and mixed reality games will look like.


Amani Naseem
– Artist and researcher based in Copenhagen and Melbourne, member of the Copenhagen Game Collective, PhD candidate at RMIT.
Dr Kate Raynes-Goldie – Director of the Games & Interactive Program at FTI, founder of Games We Play, Adjunct Research Fellow at Curtin University and award winning game designer.



It has never been easier to get started making games, but with a world full of resources, where do you begin? Our panelists will share their experiences of getting into game development, along with advice for aspiring developers, plus some tips and tricks they have picked up along the way. Whether you have played games your entire life or are just getting started, there’s no reason to stop you from making them too!


Mike Cann
– Making games since age 7, he has worked on social web and mobile games, including Mr Nibbles Forever.
Wesley Lamont – Owner and Lead Designer for RAEZ, game developer, the man behind COGZ, and its ludicrous counterpart!
Vivien Lengkeek – Archaeologist and Heritage Consultant, Mentor and Learning & Development Manger with CoderDojo WA, Panels Coordinator for the Perth Games Festival, game player and maker.
Lisa Rye – Lead Artist and Game Designer at Stirfire Studios.


A special thanks goes to Mike Browner, who will be mc’ing the panels, and especially to all our amazing panelists-this would not be possible without your involvement!

[Shoutout the our Sponsors, whose support has allowed us to offer this event and prizes for free. Thanks AutodeskCity of Perth, Game CityBinary Space, Hungry SkySentient Computing, the Academy of Interactive Entertainment, Surprise AttackFTI, Murdoch University and Realmz Escape Game!]

FTI Presents Amani Naseem, and the Future of Gaming


On November 28, the Perth Town Hall will be filled with locally made games, playable for free! We’re pleased to have FTI on board as a gold sponsor, who have coordinated a great guest speaker and excellent selection of live-action games for you to play!

FTI has been enhancing the vibrancy of the screen sector in WA for over 40 years and now proudly provides support for the games and interactive industry, including the only funding available to WA game developers, OOMPF! GamesFTI also runs Playup Perth which provides a free game testing resource and showcasing event, LEVEL ONE, a weekly free co-working space for local developers as well as ongoing advice, referrals and advocacy for the industry.

FTI will be bringing internationally acclaimed game designer Amani Naseem to the Perth Games Festival! Amani specializes in experimental and pervasive games, which turn the real world into a game space. Amani will be bringing three of her cutting-edge games to the Festival, and will join Dr. Kate Raynes-Goldie to speak about her award winning work and the ‘Future of Games’ during our talks schedule.


GAME: THE WHISTLER (Tickets $10, ages 16+)

The Whistler - Sponsored by FTI26th & 28th November 2015 @ Robertson Park, near the corner of Fitzgerald and Stuart st.

This live horror game is a special after-hours event (7.30pm-9:30pm) where you explore, discover, run, hide, sneak, cooperate and ultimately attempt to not die. It will certainly keep you on your toes, so please wear suitable clothes for being sneaky and/or running in terror. Tickets are limited for The Whistler event, so head on over to Eventbrite to grab them now: thewhistler.eventbrite.com.au



MagnetiseMe - Sponsored by FTI

Saturday, 28 November 2015 @ Perth Town Hall. Cnr of Hay St & Barrack St, Perth

A two player game where one player is mounted with 2-5 Move Controllers and the other player with 2 magnets, one blue, one yellow. When the game is on, a random Move Controller will light up in either blue or yellow showing which magnet to connect that controller to. The players must then keep that controller and magnet connected while dancing to the beat. The more you dance (move to the beat), the higher the score. This however, also makes it more difficult! And fun!


Jelly Stomp - Sponsored by FTI

Sunday, 29 November 2015 @ SK Games. 167 Fitzgerald ST Northbridge

The game will be taking place as part of Backyard.SK’s Extended Play Unconference, all are welcome! Played in teams of two. Players fight to stomp each others jelly fish (PS Move controllers) and protect their own. When the Playstation Move controllers are plopped under water the bluetooth connection breaks. Three times under water kills a jelly fish.


(Saturday, 28 November 2015 @ Perth Town Hall. Cnr of Hay ST & Barrack ST, Perth)
Amani Naseem will be joined by Dr. Kate Raynes-Goldie at the Perth Games Festival, to discuss their work in pervasive games, and what the future of augmented and mixed reality games may look like.

AmaniNaseem_Profile copyAmani Naseem

Amani is an artist and researcher from the Maldives currently based in Copenhagen and Melbourne. Her creative, experimental works have been shown at exhibitions, conferences and games festivals across the world. Enriching games culture, Amani organizes jams, workshops, exhibitions and experimental play events as part of the Copenhagen Game Collective.

KateRaynesGoldie_ProfileDr. Kate Raynes-Goldie
Named as one of MCV’s most influential women in games in Australia and New Zealand for 2015, Kate is an an award winning game designer, technologist and champion for the games industry in WA. She is a domain expert in the two most important cultural and economic forces of the past 20 years: games and the internet. She is currently the Director of the Games & Interactive Program at FTI and the Founder of Games We Play.


Amani Naseem and Dr. Kate Raynes-Goldie will be joined by over 30 West Australian developers who will be sharing their PC, tabletop, console, mobile and live action games, as well as VR and AR experiences. For all the details on Amani’s visit, head to www.fti.asn.au/future-gaming. And don’t forget, you can join the Perth Games Festival facebook event page to keep track of all the latest news on the event!

[And of course once again, thank you to all our Sponsors AutodeskCity of Perth, Game CityBinary Space, Hungry SkySentient Computing, the Academy of Interactive Entertainment, Surprise Attack, and FTI!]